int GPU_max_textures_vert(void)
bool GPU_shader_image_load_store_support(void)
int GPU_max_texture_size(void)
int GPU_max_textures_frag(void)
bool GPU_depth_blitting_workaround(void)
bool GPU_use_hq_normals_workaround(void)
bool GPU_stereo_quadbuffer_support(void)
int GPU_max_texture_layers(void)
int GPU_max_textures_geom(void)
void GPU_mem_stats_get(int *totalmem, int *freemem)
int GPU_max_textures(void)
int GPU_texture_size_with_limit(int res, bool limit_gl_texture_size)
bool GPU_use_main_context_workaround(void)
bool GPU_crappy_amd_driver(void)
bool GPU_mip_render_workaround(void)
bool GPU_mem_stats_supported(void)