Blender  V2.93
AverageAreaGridDensityProvider.h
Go to the documentation of this file.
1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
17 #pragma once
18 
24 #include "GridDensityProvider.h"
25 
26 namespace Freestyle {
27 
29  // Disallow copying and assignment
32 
33  public:
35  const real proscenium[4],
36  real sizeFactor);
38  const BBox<Vec3r> &bbox,
40  real sizeFactor);
42 
43  private:
44  void initialize(const real proscenium[4], real sizeFactor);
45 };
46 
48  public:
50 
52  const real proscenium[4]);
54  const BBox<Vec3r> &bbox,
57 
58  protected:
60 };
61 
62 } /* namespace Freestyle */
Class to define a cell grid surrounding the projected image of a scene.
SIMD_FORCE_INLINE btVector3 transform(const btVector3 &point) const
AutoPtr< GridDensityProvider > newGridDensityProvider(OccluderSource &source, const real proscenium[4])
inherits from class Rep
Definition: AppCanvas.cpp:32
double real
Definition: Precision.h:26