Blender  V2.93
Variables
eevee_lut.h File Reference

Go to the source code of this file.

Variables

const float ltc_mat_ggx [64 *64 *4]
 
const float ltc_mag_ggx [64 *64 *2]
 
const float bsdf_split_sum_ggx [64 *64 *2]
 
const float ltc_disk_integral [64 *64]
 
const float btdf_split_sum_ggx [16][64 *64 *2]
 
const float blue_noise [64 *64][4]
 

Variable Documentation

◆ blue_noise

const float blue_noise[64 *64][4]
extern

◆ bsdf_split_sum_ggx

const float bsdf_split_sum_ggx[64 *64 *2]
extern

Definition at line 5558 of file eevee_lut.c.

Referenced by create_jitter_texture(), and eevee_init_util_texture().

◆ btdf_split_sum_ggx

const float btdf_split_sum_ggx[16][64 *64 *2]
extern

Definition at line 6585 of file eevee_lut.c.

Referenced by create_jitter_texture(), and eevee_init_util_texture().

◆ ltc_disk_integral

const float ltc_disk_integral[64 *64]
extern

Definition at line 2991 of file eevee_lut.c.

Referenced by create_jitter_texture(), and eevee_init_util_texture().

◆ ltc_mag_ggx

const float ltc_mag_ggx[64 *64 *2]
extern

Definition at line 2077 of file eevee_lut.c.

Referenced by create_jitter_texture(), and eevee_init_util_texture().

◆ ltc_mat_ggx

const float ltc_mat_ggx[64 *64 *4]
extern

Definition at line 26 of file eevee_lut.c.

Referenced by create_jitter_texture(), and eevee_init_util_texture().