| addInputSocket(DataType datatype, ResizeMode resize_mode=ResizeMode::Center) | blender::compositor::NodeOperation | protected |
| addOutputSocket(DataType datatype) | blender::compositor::NodeOperation | protected |
| deinitExecution() override | blender::compositor::OutputStereoOperation | virtual |
| deinitializeTileData(rcti *, void *) | blender::compositor::NodeOperation | inlinevirtual |
| deinitMutex() | blender::compositor::NodeOperation | protected |
| determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) | blender::compositor::NodeOperation | virtual |
| determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) | blender::compositor::NodeOperation | virtual |
| executeOpenCL(OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *) | blender::compositor::NodeOperation | inlinevirtual |
| executeOpenCLRegion(OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *) | blender::compositor::NodeOperation | inlinevirtual |
| executePixel(float output[4], int x, int y, void *) | blender::compositor::NodeOperation | inlineprotectedvirtual |
| executePixelFiltered(float[4], float, float, float[2], float[2]) | blender::compositor::NodeOperation | inlineprotectedvirtual |
| executePixelSampled(float[4], float, float, PixelSampler) | blender::compositor::NodeOperation | inlineprotectedvirtual |
| executeRegion(rcti *rect, unsigned int tileNumber) override | blender::compositor::OutputSingleLayerOperation | virtual |
| flags | blender::compositor::NodeOperation | protected |
| get_flags() const | blender::compositor::NodeOperation | inline |
| get_handle(const char *filename) | blender::compositor::OutputStereoOperation | |
| get_id() const | blender::compositor::NodeOperation | inline |
| get_name() const | blender::compositor::NodeOperation | inline |
| getHeight() const | blender::compositor::NodeOperation | inline |
| getInputMemoryBuffer(MemoryBuffer **) | blender::compositor::NodeOperation | inlinevirtual |
| getInputOperation(unsigned int inputSocketindex) | blender::compositor::NodeOperation | protected |
| getInputSocket(unsigned int index) | blender::compositor::NodeOperation | |
| getInputSocketReader(unsigned int inputSocketindex) | blender::compositor::NodeOperation | protected |
| getMetaData() | blender::compositor::NodeOperation | inlinevirtual |
| getNumberOfInputSockets() const | blender::compositor::NodeOperation | inline |
| getNumberOfOutputSockets() const | blender::compositor::NodeOperation | inline |
| getOutputSocket(unsigned int index=0) | blender::compositor::NodeOperation | |
| getRenderPriority() const override | blender::compositor::OutputSingleLayerOperation | inlinevirtual |
| getWidth() const | blender::compositor::NodeOperation | inline |
| initExecution() override | blender::compositor::OutputSingleLayerOperation | virtual |
| initializeTileData(rcti *) | blender::compositor::NodeOperation | inlinevirtual |
| initMutex() | blender::compositor::NodeOperation | protected |
| isActiveViewerOutput() const | blender::compositor::NodeOperation | inlinevirtual |
| isBraked() const | blender::compositor::NodeOperation | inline |
| isOutputOperation(bool) const override | blender::compositor::OutputSingleLayerOperation | inlinevirtual |
| lockMutex() | blender::compositor::NodeOperation | protected |
| m_datatype | blender::compositor::OutputSingleLayerOperation | protected |
| m_displaySettings | blender::compositor::OutputSingleLayerOperation | protected |
| m_format | blender::compositor::OutputSingleLayerOperation | protected |
| m_height | blender::compositor::NodeOperation | protected |
| m_imageInput | blender::compositor::OutputSingleLayerOperation | protected |
| m_outputBuffer | blender::compositor::OutputSingleLayerOperation | protected |
| m_path | blender::compositor::OutputSingleLayerOperation | protected |
| m_rd | blender::compositor::OutputSingleLayerOperation | protected |
| m_saveAsRender | blender::compositor::OutputSingleLayerOperation | protected |
| m_tree | blender::compositor::OutputSingleLayerOperation | protected |
| m_viewName | blender::compositor::OutputSingleLayerOperation | protected |
| m_viewSettings | blender::compositor::OutputSingleLayerOperation | protected |
| m_width | blender::compositor::NodeOperation | protected |
| NodeOperation() | blender::compositor::NodeOperation | protected |
| OutputSingleLayerOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path, const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings, const char *viewName, const bool saveAsRender) | blender::compositor::OutputSingleLayerOperation | |
| OutputStereoOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype, struct ImageFormatData *format, const char *path, const char *name, const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings, const char *viewName, const bool saveAsRender) | blender::compositor::OutputStereoOperation | |
| read(float result[4], int x, int y, void *chunkData) | blender::compositor::NodeOperation | inline |
| readFiltered(float result[4], float x, float y, float dx[2], float dy[2]) | blender::compositor::NodeOperation | inline |
| readSampled(float result[4], float x, float y, PixelSampler sampler) | blender::compositor::NodeOperation | inline |
| set_id(const int id) | blender::compositor::NodeOperation | inline |
| set_name(const std::string name) | blender::compositor::NodeOperation | inline |
| setbNodeTree(const bNodeTree *tree) | blender::compositor::NodeOperation | inline |
| setComplex(bool complex) | blender::compositor::NodeOperation | inlineprotected |
| setHeight(unsigned int height) | blender::compositor::NodeOperation | inlineprotected |
| setResolution(unsigned int resolution[2]) | blender::compositor::NodeOperation | inline |
| setResolutionInputSocketIndex(unsigned int index) | blender::compositor::NodeOperation | |
| setWidth(unsigned int width) | blender::compositor::NodeOperation | inlineprotected |
| unlockMutex() | blender::compositor::NodeOperation | protected |
| updateDraw() | blender::compositor::NodeOperation | inline |
| ~NodeOperation() | blender::compositor::NodeOperation | inlinevirtual |