Blender  V2.93
device_context_glsl_compute.cc
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1 // Copyright 2020 Blender Foundation. All rights reserved.
2 //
3 // This program is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU General Public License
5 // as published by the Free Software Foundation; either version 2
6 // of the License, or (at your option) any later version.
7 //
8 // This program is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 // GNU General Public License for more details.
12 //
13 // You should have received a copy of the GNU General Public License
14 // along with this program; if not, write to the Free Software Foundation,
15 // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
16 //
17 // Author: Sergey Sharybin
18 
20 
21 #include <GL/glew.h>
22 
23 namespace blender {
24 namespace opensubdiv {
25 
27 {
28  return GLEW_VERSION_4_3 || GLEW_ARB_compute_shader;
29 }
30 
32 {
33 }
34 
36 {
37 }
38 
39 } // namespace opensubdiv
40 } // namespace blender