20 #include "../node_shader_util.h"
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
#define SH_NODE_UVALONGSTROKE
void node_type_init(struct bNodeType *ntype, void(*initfunc)(struct bNodeTree *ntree, struct bNode *node))
void nodeRegisterType(struct bNodeType *ntype)
void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
static bNodeSocketTemplate sh_node_uvalongstroke_out[]
void register_node_type_sh_uvalongstroke(void)
Compact definition of a node socket.