Blender  V2.93
draw_color_management.c File Reference
#include <stdio.h>
#include "draw_manager.h"
#include "DRW_render.h"
#include "GPU_batch.h"
#include "GPU_framebuffer.h"
#include "GPU_matrix.h"
#include "GPU_texture.h"
#include "BKE_colortools.h"
#include "IMB_colormanagement.h"
#include "draw_color_management.h"

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Functions

Color Management
void DRW_transform_none (GPUTexture *tex)
 

Function Documentation

◆ DRW_transform_none()

void DRW_transform_none ( GPUTexture tex)