Blender  V2.93
Functions
node_shader_script.c File Reference
#include "node_shader_util.h"

Go to the source code of this file.

Functions

static void init (bNodeTree *UNUSED(ntree), bNode *node)
 
static void node_free_script (bNode *node)
 
static void node_copy_script (bNodeTree *UNUSED(dest_ntree), bNode *dest_node, const bNode *src_node)
 
void register_node_type_sh_script (void)
 

Function Documentation

◆ init()

static void init ( bNodeTree UNUSEDntree,
bNode node 
)
static

Definition at line 28 of file node_shader_script.c.

References MEM_callocN, and node.

Referenced by register_node_type_sh_script().

◆ node_copy_script()

static void node_copy_script ( bNodeTree UNUSEDdest_ntree,
bNode dest_node,
const bNode src_node 
)
static

◆ node_free_script()

static void node_free_script ( bNode node)
static

Definition at line 34 of file node_shader_script.c.

References NodeShaderScript::bytecode, MEM_freeN, and node.

Referenced by register_node_type_sh_script().

◆ register_node_type_sh_script()

void register_node_type_sh_script ( void  )