Blender  V2.93
COM_MovieClipOperation.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #pragma once
20 
21 #include "BLI_listbase.h"
22 #include "COM_NodeOperation.h"
23 #include "DNA_movieclip_types.h"
24 #include "IMB_imbuf_types.h"
25 
26 namespace blender::compositor {
27 
32  protected:
40 
44  void determineResolution(unsigned int resolution[2],
45  unsigned int preferredResolution[2]) override;
46 
47  public:
49 
50  void initExecution() override;
51  void deinitExecution() override;
52  void setMovieClip(MovieClip *image)
53  {
54  this->m_movieClip = image;
55  }
57  {
58  this->m_movieClipUser = imageuser;
59  }
60  void setCacheFrame(bool value)
61  {
62  this->m_cacheFrame = value;
63  }
64 
65  void setFramenumber(int framenumber)
66  {
67  this->m_framenumber = framenumber;
68  }
69  void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
70 };
71 
73  public:
75 };
76 
78  public:
80  void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
81 };
82 
83 } // namespace blender::compositor
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
Contains defines and structs used throughout the imbuf module.
#define output
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void setMovieClipUser(MovieClipUser *imageuser)
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) override
NodeOperation contains calculation logic.