Blender  V2.93
Functions | Variables
node_composite_tonemap.c File Reference
#include "node_composite_util.h"

Go to the source code of this file.

Functions

static void node_composit_init_tonemap (bNodeTree *UNUSED(ntree), bNode *node)
 
void register_node_type_cmp_tonemap (void)
 

Variables

static bNodeSocketTemplate cmp_node_tonemap_in []
 
static bNodeSocketTemplate cmp_node_tonemap_out []
 

Function Documentation

◆ node_composit_init_tonemap()

static void node_composit_init_tonemap ( bNodeTree UNUSEDntree,
bNode node 
)
static

◆ register_node_type_cmp_tonemap()

void register_node_type_cmp_tonemap ( void  )

Variable Documentation

◆ cmp_node_tonemap_in

bNodeSocketTemplate cmp_node_tonemap_in[]
static
Initial value:
= {
{SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, ""},
}
#define N_(msgid)
@ SOCK_RGBA

Definition at line 26 of file node_composite_tonemap.c.

Referenced by register_node_type_cmp_tonemap().

◆ cmp_node_tonemap_out

bNodeSocketTemplate cmp_node_tonemap_out[]
static
Initial value:
= {
{SOCK_RGBA, N_("Image")},
{-1, ""},
}

Definition at line 30 of file node_composite_tonemap.c.

Referenced by register_node_type_cmp_tonemap().