44 const bool saveAsRender);
60 const char *viewName);
81 const bool saveAsRender);
OutputOpenExrMultiLayerMultiViewOperation(const Scene *scene, const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec, bool exr_half_float, const char *viewName)
void * get_handle(const char *filename)
void deinitExecution() override
void * get_handle(const char *filename)
OutputOpenExrSingleLayerMultiViewOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path, const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings, const char *viewName, const bool saveAsRender)
void deinitExecution() override
void deinitExecution() override
OutputStereoOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype, struct ImageFormatData *format, const char *path, const char *name, const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings, const char *viewName, const bool saveAsRender)
void * get_handle(const char *filename)
DataType
possible data types for sockets