Blender  V2.93
Functions
bvh_nodes.h File Reference

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Functions

ccl_device_forceinline Transform bvh_unaligned_node_fetch_space (KernelGlobals *kg, int node_addr, int child)
 
ccl_device_forceinline int bvh_aligned_node_intersect (KernelGlobals *kg, const float3 P, const float3 idir, const float t, const int node_addr, const uint visibility, float dist[2])
 
ccl_device_forceinline bool bvh_unaligned_node_intersect_child (KernelGlobals *kg, const float3 P, const float3 dir, const float t, int node_addr, int child, float dist[2])
 
ccl_device_forceinline int bvh_unaligned_node_intersect (KernelGlobals *kg, const float3 P, const float3 dir, const float3 idir, const float t, const int node_addr, const uint visibility, float dist[2])
 
ccl_device_forceinline int bvh_node_intersect (KernelGlobals *kg, const float3 P, const float3 dir, const float3 idir, const float t, const int node_addr, const uint visibility, float dist[2])
 

Function Documentation

◆ bvh_aligned_node_intersect()

ccl_device_forceinline int bvh_aligned_node_intersect ( KernelGlobals *  kg,
const float3  P,
const float3  idir,
const float  t,
const int  node_addr,
const uint  visibility,
float  dist[2] 
)

Definition at line 31 of file bvh_nodes.h.

References __float_as_uint(), kernel_tex_fetch, max, max4(), min, min4(), P(), t, float3::x, float3::y, and float3::z.

Referenced by bvh_node_intersect().

◆ bvh_node_intersect()

ccl_device_forceinline int bvh_node_intersect ( KernelGlobals *  kg,
const float3  P,
const float3  dir,
const float3  idir,
const float  t,
const int  node_addr,
const uint  visibility,
float  dist[2] 
)

◆ bvh_unaligned_node_fetch_space()

ccl_device_forceinline Transform bvh_unaligned_node_fetch_space ( KernelGlobals *  kg,
int  node_addr,
int  child 
)

Definition at line 19 of file bvh_nodes.h.

References kernel_tex_fetch, Transform::x, Transform::y, and Transform::z.

Referenced by bvh_unaligned_node_intersect_child().

◆ bvh_unaligned_node_intersect()

ccl_device_forceinline int bvh_unaligned_node_intersect ( KernelGlobals *  kg,
const float3  P,
const float3  dir,
const float3  idir,
const float  t,
const int  node_addr,
const uint  visibility,
float  dist[2] 
)

◆ bvh_unaligned_node_intersect_child()

ccl_device_forceinline bool bvh_unaligned_node_intersect_child ( KernelGlobals *  kg,
const float3  P,
const float3  dir,
const float  t,
int  node_addr,
int  child,
float  dist[2] 
)