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blenkernel
BKE_subdiv_deform.h
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2019 by Blender Foundation.
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* All rights reserved.
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*/
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#pragma once
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#include "
BLI_sys_types.h
"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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struct
Mesh
;
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struct
Subdiv
;
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/* Special version of subdivision surface which calculates final positions for coarse vertices.
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* Effectively is pushing the coarse positions to the limit surface.
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*
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* One of the usage examples is calculation of crazy space of subdivision modifier, allowing to
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* paint on a deformed mesh with sub-surf on it.
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*
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* vertex_cos are supposed to hold coordinates of the coarse mesh. */
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void
BKE_subdiv_deform_coarse_vertices
(
struct
Subdiv
*subdiv,
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const
struct
Mesh
*coarse_mesh,
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float
(*vertex_cos)[3],
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int
num_verts);
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#ifdef __cplusplus
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}
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#endif
BKE_subdiv_deform_coarse_vertices
void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv, const struct Mesh *coarse_mesh, float(*vertex_cos)[3], int num_verts)
Definition:
subdiv_deform.c:197
BLI_sys_types.h
Mesh
Definition:
DNA_mesh_types.h:132
Subdiv
Definition:
BKE_subdiv.h:172
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