Blender  V2.93
COM_CropOperation.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #pragma once
20 
21 #include "COM_NodeOperation.h"
22 
23 namespace blender::compositor {
24 
26  protected:
29  bool m_relative;
30  int m_xmax;
31  int m_xmin;
32  int m_ymax;
33  int m_ymin;
34 
35  void updateArea();
36 
37  public:
39  void initExecution() override;
40  void deinitExecution() override;
41  void setCropSettings(NodeTwoXYs *settings)
42  {
43  this->m_settings = settings;
44  }
45  void setRelative(bool rel)
46  {
47  this->m_relative = rel;
48  }
49 };
50 
52  private:
53  public:
54  CropOperation();
55  void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
56 };
57 
59  private:
60  public:
63  ReadBufferOperation *readOperation,
64  rcti *output) override;
65  void determineResolution(unsigned int resolution[2],
66  unsigned int preferredResolution[2]) override;
67  void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
68 };
69 
70 } // namespace blender::compositor
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
#define output
void setCropSettings(NodeTwoXYs *settings)
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) override
determine the resolution of this node
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) override
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
NodeOperation contains calculation logic.