Blender  V2.93
util_math_cdf.cpp
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1 /*
2  * Copyright 2011-2015 Blender Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "util/util_math_cdf.h"
18 
19 #include "util/util_algorithm.h"
20 #include "util/util_math.h"
21 
23 
24 /* Invert pre-calculated CDF function. */
25 void util_cdf_invert(const int resolution,
26  const float from,
27  const float to,
28  const vector<float> &cdf,
29  const bool make_symmetric,
30  vector<float> &inv_cdf)
31 {
32  const float inv_resolution = 1.0f / (float)resolution;
33  const float range = to - from;
34  inv_cdf.resize(resolution);
35  if (make_symmetric) {
36  const int half_size = (resolution - 1) / 2;
37  for (int i = 0; i <= half_size; i++) {
38  float x = i / (float)half_size;
39  int index = upper_bound(cdf.begin(), cdf.end(), x) - cdf.begin();
40  float t;
41  if (index < cdf.size() - 1) {
42  t = (x - cdf[index]) / (cdf[index + 1] - cdf[index]);
43  }
44  else {
45  t = 0.0f;
46  index = cdf.size() - 1;
47  }
48  float y = ((index + t) / (resolution - 1)) * (2.0f * range);
49  inv_cdf[half_size + i] = 0.5f * (1.0f + y);
50  inv_cdf[half_size - i] = 0.5f * (1.0f - y);
51  }
52  }
53  else {
54  for (int i = 0; i < resolution; i++) {
55  float x = from + range * (float)i * inv_resolution;
56  int index = upper_bound(cdf.begin(), cdf.end(), x) - cdf.begin();
57  float t;
58  if (index < cdf.size() - 1) {
59  t = (x - cdf[index]) / (cdf[index + 1] - cdf[index]);
60  }
61  else {
62  t = 0.0f;
63  index = resolution;
64  }
65  inv_cdf[i] = (index + t) * inv_resolution;
66  }
67  }
68 }
69 
typedef float(TangentPoint)[2]
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StackEntry * from
#define CCL_NAMESPACE_END
CCL_NAMESPACE_BEGIN void util_cdf_invert(const int resolution, const float from, const float to, const vector< float > &cdf, const bool make_symmetric, vector< float > &inv_cdf)