47 #define SEQ_CACHE_COST_MAX 10.0f
50 #define SEQ_DUPE_UNIQUE_NAME (1 << 0)
51 #define SEQ_DUPE_CONTEXT (1 << 1)
52 #define SEQ_DUPE_ANIM (1 << 2)
53 #define SEQ_DUPE_ALL (1 << 3)
54 #define SEQ_DUPE_IS_RECURSIVE_CALL (1 << 4)
75 struct Scene *scene_dst,
80 struct Scene *scene_dst,
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
void SEQ_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata)
void SEQ_tool_settings_fit_method_set(struct Scene *scene, eSeqImageFitMethod fit_method)
struct Sequence * SEQ_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type)
eSeqImageFitMethod SEQ_tool_settings_fit_method_get(struct Scene *scene)
void SEQ_meta_stack_free(struct Editing *ed, struct MetaStack *ms)
void SEQ_editing_free(struct Scene *scene, const bool do_id_user)
struct Sequence * SEQ_sequence_dupli_recursive(const struct Scene *scene_src, struct Scene *scene_dst, struct ListBase *new_seq_list, struct Sequence *seq, int dupe_flag)
struct MetaStack * SEQ_meta_stack_active_get(const struct Editing *ed)
void SEQ_tool_settings_free(struct SequencerToolSettings *tool_settings)
void SEQ_sequence_base_dupli_recursive(const struct Scene *scene_src, struct Scene *scene_dst, struct ListBase *nseqbase, const struct ListBase *seqbase, int dupe_flag, const int flag)
struct Editing * SEQ_editing_get(struct Scene *scene, bool alloc)
struct Editing * SEQ_editing_ensure(struct Scene *scene)
struct SequencerToolSettings * SEQ_tool_settings_copy(struct SequencerToolSettings *tool_settings)
struct MetaStack * SEQ_meta_stack_alloc(struct Editing *ed, struct Sequence *seq_meta)
void SEQ_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst)
struct SequencerToolSettings * SEQ_tool_settings_init(void)
void SEQ_seqbase_active_set(struct Editing *ed, struct ListBase *seqbase)
struct SequencerToolSettings * SEQ_tool_settings_ensure(struct Scene *scene)
struct ListBase * SEQ_active_seqbase_get(const struct Editing *ed)
void SEQ_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs)