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Blender
V2.93
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#include "../node_composite_util.h"Go to the source code of this file.
Functions | |
| static void | node_composit_init_bokehblur (bNodeTree *UNUSED(ntree), bNode *node) |
| void | register_node_type_cmp_bokehblur (void) |
Variables | |
| static bNodeSocketTemplate | cmp_node_bokehblur_in [] |
| static bNodeSocketTemplate | cmp_node_bokehblur_out [] |
Definition at line 38 of file node_composite_bokehblur.c.
References node.
Referenced by register_node_type_cmp_bokehblur().
| void register_node_type_cmp_bokehblur | ( | void | ) |
Definition at line 44 of file node_composite_bokehblur.c.
References CMP_NODE_BOKEHBLUR, cmp_node_bokehblur_in, cmp_node_bokehblur_out, cmp_node_type_base(), NODE_CLASS_OP_FILTER, node_composit_init_bokehblur(), node_type_init(), node_type_socket_templates(), and nodeRegisterType().
Referenced by registerCompositNodes().
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Definition at line 28 of file node_composite_bokehblur.c.
Referenced by register_node_type_cmp_bokehblur().
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Definition at line 35 of file node_composite_bokehblur.c.
Referenced by register_node_type_cmp_bokehblur().