|
Blender
V2.93
|
Public Attributes | |
| uint | start |
| uint | span |
| uint | span_len |
| uint | skip |
Definition at line 59 of file gpu_select_pick.c.
| uint SubRectStride::skip |
Definition at line 63 of file gpu_select_pick.c.
Referenced by depth_buf_subrect_depth_any(), depth_buf_subrect_depth_any_filled(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), gpu_select_pick_end(), and rect_subregion_stride_calc().
| uint SubRectStride::span |
Definition at line 61 of file gpu_select_pick.c.
Referenced by depth_buf_subrect_depth_any(), depth_buf_subrect_depth_any_filled(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), gpu_select_pick_end(), and rect_subregion_stride_calc().
| uint SubRectStride::span_len |
Definition at line 62 of file gpu_select_pick.c.
Referenced by depth_buf_subrect_depth_any(), depth_buf_subrect_depth_any_filled(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), gpu_select_pick_end(), and rect_subregion_stride_calc().
| uint SubRectStride::start |
Definition at line 60 of file gpu_select_pick.c.
Referenced by depth_buf_subrect_depth_any(), depth_buf_subrect_depth_any_filled(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), gpu_select_pick_end(), and rect_subregion_stride_calc().