Blender  V2.93
Public Member Functions | Public Attributes | List of all members
DebugFlags::CUDA Struct Reference

#include <util_debug.h>

Public Member Functions

 CUDA ()
 
void reset ()
 

Public Attributes

bool adaptive_compile
 
bool split_kernel
 

Detailed Description

Definition at line 88 of file util_debug.h.

Constructor & Destructor Documentation

◆ CUDA()

DebugFlags::CUDA::CUDA ( )

Definition at line 65 of file util_debug.cpp.

References reset().

Member Function Documentation

◆ reset()

void DebugFlags::CUDA::reset ( )

Definition at line 70 of file util_debug.cpp.

References NULL.

Referenced by CUDA(), and DebugFlags::reset().

Member Data Documentation

◆ adaptive_compile

bool DebugFlags::CUDA::adaptive_compile

Definition at line 96 of file util_debug.h.

Referenced by CCL_NAMESPACE_BEGIN::debug_flags_sync_from_scene(), and operator<<().

◆ split_kernel

bool DebugFlags::CUDA::split_kernel

Definition at line 99 of file util_debug.h.

Referenced by CCL_NAMESPACE_BEGIN::debug_flags_sync_from_scene().


The documentation for this struct was generated from the following files: