50 return (GLuint *)0 + additional_vertex_offset;
52 return (GLushort *)0 + additional_vertex_offset;
60 MEM_CXX_CLASS_ALLOC_FUNCS(
"GLIndexBuf")
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
Read Guarded memory(de)allocation.
GLuint restart_index(void) const
void * offset_ptr(uint additional_vertex_offset) const
GPUIndexBufType index_type_
static GLenum to_gl(const GPUAttachmentType type)