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Blender
V2.93
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#include <GPU_vertex_format.h>
Public Attributes | |
| union { | |
| GPUPackedNormal low | |
| short high [3] | |
| }; | |
Definition at line 144 of file GPU_vertex_format.h.
| union { ... } |
| short GPUNormal::high[3] |
Definition at line 147 of file GPU_vertex_format.h.
Referenced by displist_vertbuf_attr_set_nor(), DRW_displist_vertbuf_create_loop_pos_and_nor_and_uv_and_tan(), and GPU_normal_convert_v3().
| GPUPackedNormal GPUNormal::low |
Definition at line 146 of file GPU_vertex_format.h.
Referenced by displist_vertbuf_attr_set_nor(), DRW_displist_vertbuf_create_loop_pos_and_nor_and_uv_and_tan(), and GPU_normal_convert_v3().