Blender  V2.93
COM_SetColorOperation.cc
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #include "COM_SetColorOperation.h"
20 
21 namespace blender::compositor {
22 
24 {
26  flags.is_set_operation = true;
27 }
28 
30  float /*x*/,
31  float /*y*/,
32  PixelSampler /*sampler*/)
33 {
34  copy_v4_v4(output, this->m_color);
35 }
36 
37 void SetColorOperation::determineResolution(unsigned int resolution[2],
38  unsigned int preferredResolution[2])
39 {
40  resolution[0] = preferredResolution[0];
41  resolution[1] = preferredResolution[1];
42 }
43 
44 } // namespace blender::compositor
MINLINE void copy_v4_v4(float r[4], const float a[4])
#define output
void addOutputSocket(DataType datatype)
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) override
determine the resolution of this node
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override