Blender  V2.93
COM_MultilayerImageOperation.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #pragma once
20 
21 #include "COM_ImageOperation.h"
22 
23 namespace blender::compositor {
24 
26  private:
27  int m_passId;
28  int m_view;
29 
30  protected:
33  ImBuf *getImBuf() override;
34 
35  public:
39  MultilayerBaseOperation(RenderLayer *render_layer, RenderPass *render_pass, int view);
40 };
41 
43  public:
44  MultilayerColorOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
45  : MultilayerBaseOperation(render_layer, render_pass, view)
46  {
48  }
49  void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
50  std::unique_ptr<MetaData> getMetaData() override;
51 };
52 
54  public:
55  MultilayerValueOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
56  : MultilayerBaseOperation(render_layer, render_pass, view)
57  {
59  }
60  void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
61 };
62 
64  public:
65  MultilayerVectorOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
66  : MultilayerBaseOperation(render_layer, render_pass, view)
67  {
69  }
70  void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
71 };
72 
73 } // namespace blender::compositor
static AppView * view
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
#define output
Base class for all image operations.
MultilayerBaseOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
MultilayerColorOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
std::unique_ptr< MetaData > getMetaData() override
MultilayerValueOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
MultilayerVectorOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void addOutputSocket(DataType datatype)
@ Vector
Vector data type.