Blender  V2.93
COM_WriteBufferOperation.h
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1 /*
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4  * as published by the Free Software Foundation; either version 2
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14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #pragma once
20 
21 #include "COM_MemoryProxy.h"
22 #include "COM_NodeOperation.h"
23 
24 namespace blender::compositor {
25 
26 class OpenCLDevice;
27 class MemoryProxy;
28 
34  MemoryProxy *m_memoryProxy;
35  bool m_single_value; /* single value stored in buffer */
36  NodeOperation *m_input;
37 
38  public:
42  {
43  return this->m_memoryProxy;
44  }
45  void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
46  bool isSingleValue() const
47  {
48  return m_single_value;
49  }
50 
51  void executeRegion(rcti *rect, unsigned int tileNumber) override;
52  void initExecution() override;
53  void deinitExecution() override;
54  void executeOpenCLRegion(OpenCLDevice *device,
55  rcti *rect,
56  unsigned int chunkNumber,
57  MemoryBuffer **memoryBuffers,
58  MemoryBuffer *outputBuffer) override;
59  void determineResolution(unsigned int resolution[2],
60  unsigned int preferredResolution[2]) override;
63  {
64  return m_input;
65  }
66 };
67 
68 } // namespace blender::compositor
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
#define output
a MemoryBuffer contains access to the data of a chunk
A MemoryProxy is a unique identifier for a memory buffer. A single MemoryProxy is used among all chun...
NodeOperation contains calculation logic.
device representing an GPU OpenCL device. an instance of this class represents a single cl_device
void executeRegion(rcti *rect, unsigned int tileNumber) override
when a chunk is executed by a CPUDevice, this method is called
void executeOpenCLRegion(OpenCLDevice *device, rcti *rect, unsigned int chunkNumber, MemoryBuffer **memoryBuffers, MemoryBuffer *outputBuffer) override
when a chunk is executed by an OpenCLDevice, this method is called
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) override
determine the resolution of this node
DataType
possible data types for sockets
Definition: COM_defines.h:27