|
Blender
V2.93
|
#include <Bezier.h>
Public Member Functions | |
| BezierCurve () | |
| BezierCurve (std::vector< Vec2d > &iPoints, double error=4.0) | |
| virtual | ~BezierCurve () |
| void | AddControlPoint (const Vec2d &iPoint) |
| std::vector< Vec2d > & | controlPolygon () |
| std::vector< BezierCurveSegment * > & | segments () |
| Freestyle::BezierCurve::BezierCurve | ( | ) |
Definition at line 76 of file Bezier.cpp.
Definition at line 81 of file Bezier.cpp.
References curve, error(), Freestyle::FitCurveWrapper::FitCurve(), and v.
|
virtual |
Definition at line 98 of file Bezier.cpp.
References v.
| void Freestyle::BezierCurve::AddControlPoint | ( | const Vec2d & | iPoint | ) |
Definition at line 109 of file Bezier.cpp.
References Freestyle::BezierCurveSegment::AddControlPoint().
|
inline |
|
inline |
Definition at line 82 of file Bezier.h.
Referenced by Freestyle::StrokeShaders::BezierCurveShader::shade().