Blender  V2.93
CameraExporter.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
21 #pragma once
22 
23 #include "COLLADASWLibraryCameras.h"
24 #include "COLLADASWStreamWriter.h"
25 
26 #include "DNA_object_types.h"
27 #include "DNA_scene_types.h"
28 
29 #include "DNA_camera_types.h"
30 #include "ExportSettings.h"
31 
32 class CamerasExporter : COLLADASW::LibraryCameras {
33  public:
34  CamerasExporter(COLLADASW::StreamWriter *sw, BCExportSettings &export_settings);
35  void exportCameras(Scene *sce);
36  void operator()(Object *ob, Scene *sce);
37 
38  private:
39  bool exportBlenderProfile(COLLADASW::Camera &cm, Camera *cam);
40  BCExportSettings &export_settings;
41 };
struct Camera Camera
Object is a sort of wrapper for general info.
void operator()(Object *ob, Scene *sce)
void exportCameras(Scene *sce)
CamerasExporter(COLLADASW::StreamWriter *sw, BCExportSettings &export_settings)