ID and Library types, which are fundamental for sdna.
struct PaintCurve PaintCurve
struct PaintCurvePoint PaintCurvePoint
struct PaletteColor PaletteColor
struct tPaletteColorHSV tPaletteColorHSV
struct BrushGpencilSettings BrushGpencilSettings
struct BrushClone BrushClone
struct CurveMapping * curve_sensitivity
struct CurveMapping * curve_strength
struct CurveMapping * curve_jitter
struct CurveMapping * curve_rand_pressure
struct CurveMapping * curve_rand_strength
struct CurveMapping * curve_rand_saturation
struct CurveMapping * curve_rand_hue
float draw_random_strength
struct CurveMapping * curve_rand_uv
int brush_type DNA_DEPRECATED
struct Material * material
struct CurveMapping * curve_rand_value
float multiplane_scrape_angle
float topology_rake_factor
struct ImBuf * icon_imbuf
struct ColorBand * gradient
int snake_hook_deform_type
float normal_radius_factor
int pose_smooth_iterations
int texture_overlay_alpha
float elastic_deform_volume_preservation
float smooth_stroke_factor
float wet_paint_radius_factor
float stencil_dimension[2]
struct CurveMapping * curve
float texture_sample_bias
int boundary_falloff_type
int automasking_boundary_edges_propagation_steps
float tilt_strength_factor
float mask_stencil_pos[2]
struct BrushGpencilSettings * gpencil_settings
struct Brush * toggle_brush
char gradient_stroke_mode
float crease_pinch_factor
float disconnected_distance_max
float mask_stencil_dimension[2]
int cloth_simulation_area_type
int surface_smooth_iterations
float cloth_constraint_softbody_strength
float surface_smooth_current_vertex
struct PaintCurve * paint_curve
int cloth_force_falloff_type
float surface_smooth_shape_preservation
struct PaletteColor * next
struct PaletteColor * prev