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Blender
V2.93
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#include "render/volume.h"#include "render/attribute.h"#include "render/image_vdb.h"#include "render/scene.h"#include "util/util_foreach.h"#include "util/util_hash.h"#include "util/util_logging.h"#include "util/util_openvdb.h"#include "util/util_progress.h"#include "util/util_types.h"Go to the source code of this file.
Classes | |
| struct | QuadData |
| class | VolumeMeshBuilder |
Enumerations | |
| enum | { QUAD_X_MIN = 0 , QUAD_X_MAX = 1 , QUAD_Y_MIN = 2 , QUAD_Y_MAX = 3 , QUAD_Z_MIN = 4 , QUAD_Z_MAX = 5 } |
Functions | |
| CCL_NAMESPACE_BEGIN | NODE_DEFINE (Volume) |
| anonymous enum |
| Enumerator | |
|---|---|
| QUAD_X_MIN | |
| QUAD_X_MAX | |
| QUAD_Y_MIN | |
| QUAD_Y_MAX | |
| QUAD_Z_MIN | |
| QUAD_Z_MAX | |
Definition at line 66 of file volume.cpp.
| CCL_NAMESPACE_BEGIN NODE_DEFINE | ( | Volume | ) |
Definition at line 37 of file volume.cpp.
References NodeType::add(), NodeType::NONE, SOCKET_BOOLEAN, SOCKET_FLOAT, and type.