Blender  V2.93
Classes | Enumerations | Functions
volume.cpp File Reference
#include "render/volume.h"
#include "render/attribute.h"
#include "render/image_vdb.h"
#include "render/scene.h"
#include "util/util_foreach.h"
#include "util/util_hash.h"
#include "util/util_logging.h"
#include "util/util_openvdb.h"
#include "util/util_progress.h"
#include "util/util_types.h"

Go to the source code of this file.

Classes

struct  QuadData
 
class  VolumeMeshBuilder
 

Enumerations

enum  {
  QUAD_X_MIN = 0 , QUAD_X_MAX = 1 , QUAD_Y_MIN = 2 , QUAD_Y_MAX = 3 ,
  QUAD_Z_MIN = 4 , QUAD_Z_MAX = 5
}
 

Functions

CCL_NAMESPACE_BEGIN NODE_DEFINE (Volume)
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
QUAD_X_MIN 
QUAD_X_MAX 
QUAD_Y_MIN 
QUAD_Y_MAX 
QUAD_Z_MIN 
QUAD_Z_MAX 

Definition at line 66 of file volume.cpp.

Function Documentation

◆ NODE_DEFINE()

CCL_NAMESPACE_BEGIN NODE_DEFINE ( Volume  )

Definition at line 37 of file volume.cpp.

References NodeType::add(), NodeType::NONE, SOCKET_BOOLEAN, SOCKET_FLOAT, and type.