Blender  V2.93
bsdf_reflection.h
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1 /*
2  * Adapted from Open Shading Language with this license:
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32 
33 #ifndef __BSDF_REFLECTION_H__
34 #define __BSDF_REFLECTION_H__
35 
37 
38 /* REFLECTION */
39 
41 {
42  bsdf->type = CLOSURE_BSDF_REFLECTION_ID;
43  return SD_BSDF;
44 }
45 
47  const float3 I,
48  const float3 omega_in,
49  float *pdf)
50 {
51  return make_float3(0.0f, 0.0f, 0.0f);
52 }
53 
55  const float3 I,
56  const float3 omega_in,
57  float *pdf)
58 {
59  return make_float3(0.0f, 0.0f, 0.0f);
60 }
61 
63  float3 Ng,
64  float3 I,
65  float3 dIdx,
66  float3 dIdy,
67  float randu,
68  float randv,
69  float3 *eval,
70  float3 *omega_in,
71  float3 *domega_in_dx,
72  float3 *domega_in_dy,
73  float *pdf)
74 {
75  const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc;
76  float3 N = bsdf->N;
77 
78  // only one direction is possible
79  float cosNO = dot(N, I);
80  if (cosNO > 0) {
81  *omega_in = (2 * cosNO) * N - I;
82  if (dot(Ng, *omega_in) > 0) {
83 #ifdef __RAY_DIFFERENTIALS__
84  *domega_in_dx = 2 * dot(N, dIdx) * N - dIdx;
85  *domega_in_dy = 2 * dot(N, dIdy) * N - dIdy;
86 #endif
87  /* Some high number for MIS. */
88  *pdf = 1e6f;
89  *eval = make_float3(1e6f, 1e6f, 1e6f);
90  }
91  }
93 }
94 
96 
97 #endif /* __BSDF_REFLECTION_H__ */
CCL_NAMESPACE_BEGIN ccl_device int bsdf_reflection_setup(MicrofacetBsdf *bsdf)
ccl_device int bsdf_reflection_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf)
ccl_device float3 bsdf_reflection_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf)
ccl_device float3 bsdf_reflection_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf)
#define ccl_device
#define CCL_NAMESPACE_END
#define make_float3(x, y, z)
@ SD_BSDF
Definition: kernel_types.h:847
@ LABEL_SINGULAR
Definition: kernel_types.h:332
@ LABEL_REFLECT
Definition: kernel_types.h:329
ShaderClosure
Definition: kernel_types.h:831
#define I
params N
@ CLOSURE_BSDF_REFLECTION_ID
Definition: svm_types.h:543
ccl_device_inline float dot(const float2 &a, const float2 &b)