Blender  V2.93
Public Attributes | List of all members
SnapObjectHitDepth Struct Reference

#include <ED_transform_snap_object_context.h>

Public Attributes

struct SnapObjectHitDepthnext
 
struct SnapObjectHitDepthprev
 
float depth
 
float co [3]
 
float no [3]
 
int index
 
struct Objectob
 
float obmat [4][4]
 
unsigned int ob_uuid
 

Detailed Description

used for storing multiple hits

Definition at line 49 of file ED_transform_snap_object_context.h.

Member Data Documentation

◆ co

float SnapObjectHitDepth::co[3]

Definition at line 53 of file ED_transform_snap_object_context.h.

Referenced by hit_depth_create(), and peelObjectsTransform().

◆ depth

float SnapObjectHitDepth::depth

◆ index

int SnapObjectHitDepth::index

◆ next

struct SnapObjectHitDepth* SnapObjectHitDepth::next

Definition at line 50 of file ED_transform_snap_object_context.h.

Referenced by peelObjectsTransform().

◆ no

float SnapObjectHitDepth::no[3]

◆ ob

struct Object* SnapObjectHitDepth::ob

Definition at line 57 of file ED_transform_snap_object_context.h.

Referenced by hit_depth_create(), and raycastMesh().

◆ ob_uuid

unsigned int SnapObjectHitDepth::ob_uuid

Definition at line 62 of file ED_transform_snap_object_context.h.

Referenced by hit_depth_create(), and peelObjectsTransform().

◆ obmat

float SnapObjectHitDepth::obmat[4][4]

Definition at line 58 of file ED_transform_snap_object_context.h.

Referenced by hit_depth_create(), and raycastMesh().

◆ prev

struct SnapObjectHitDepth * SnapObjectHitDepth::prev

Definition at line 50 of file ED_transform_snap_object_context.h.


The documentation for this struct was generated from the following file: