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Blender
V2.93
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#include "BLI_hash.h"#include "BLI_rand.hh"#include "UI_interface.h"#include "UI_resources.h"#include "node_geometry_util.hh"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::nodes | |
Variables | |
| static bNodeSocketTemplate | geo_node_attribute_randomize_in [] |
| static bNodeSocketTemplate | geo_node_attribute_randomize_out [] |
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Definition at line 43 of file node_geo_attribute_randomize.cc.
References ptr, and uiItemR().
Referenced by register_node_type_geo_attribute_randomize().
Definition at line 51 of file node_geo_attribute_randomize.cc.
References ATTR_DOMAIN_POINT, CD_PROP_FLOAT, data, GEO_NODE_ATTRIBUTE_RANDOMIZE_REPLACE_CREATE, MEM_callocN, and node.
Referenced by register_node_type_geo_attribute_randomize().
Definition at line 61 of file node_geo_attribute_randomize.cc.
References BLI_findlink(), CD_PROP_FLOAT, CD_PROP_FLOAT3, CD_PROP_INT32, NodeAttributeRandomize::data_type, bNodeSocket::next, node, and nodeSetSocketAvailability().
Referenced by register_node_type_geo_attribute_randomize().
| void register_node_type_geo_attribute_randomize | ( | void | ) |
Definition at line 313 of file node_geo_attribute_randomize.cc.
References bNodeType::draw_buttons, geo_node_attribute_random_layout(), GEO_NODE_ATTRIBUTE_RANDOMIZE, geo_node_attribute_randomize_in, geo_node_attribute_randomize_init(), geo_node_attribute_randomize_out, geo_node_attribute_randomize_update(), blender::nodes::geo_node_random_attribute_exec(), geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_ATTRIBUTE, node_copy_standard_storage(), node_free_standard_storage(), node_type_init(), node_type_socket_templates(), node_type_storage(), node_type_update(), and nodeRegisterType().
Referenced by registerGeometryNodes().
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Definition at line 25 of file node_geo_attribute_randomize.cc.
Referenced by register_node_type_geo_attribute_randomize().
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Definition at line 38 of file node_geo_attribute_randomize.cc.
Referenced by register_node_type_geo_attribute_randomize().