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Blender
V2.93
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Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device void | svm_node_tex_white_noise (KernelGlobals *kg, ShaderData *sd, float *stack, uint dimensions, uint inputs_stack_offsets, uint ouptuts_stack_offsets, int *offset) |
| CCL_NAMESPACE_BEGIN ccl_device void svm_node_tex_white_noise | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint | dimensions, | ||
| uint | inputs_stack_offsets, | ||
| uint | ouptuts_stack_offsets, | ||
| int * | offset | ||
| ) |
Definition at line 19 of file svm_white_noise.h.
References hash_float2_to_float(), hash_float2_to_float3(), hash_float3_to_float(), hash_float3_to_float3(), hash_float4_to_float(), hash_float4_to_float3(), hash_float_to_float(), hash_float_to_float3(), kernel_assert, make_float2, make_float3, make_float4, stack_load_float(), stack_load_float3(), stack_store_float(), stack_store_float3(), stack_valid(), svm_unpack_node_uchar2(), and w().
Referenced by svm_eval_nodes().