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Blender
V2.93
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Functions | |
| CCL_NAMESPACE_BEGIN ccl_device void | kernel_subsurface_scatter (KernelGlobals *kg) |
| CCL_NAMESPACE_BEGIN ccl_device void kernel_subsurface_scatter | ( | KernelGlobals * | kg | ) |
Definition at line 178 of file kernel_subsurface_scatter.h.
References AS_SHADER_DATA, ASSIGN_RAY_STATE, ccl_global, ccl_global_id, ccl_global_size, get_ray_index(), IS_FLAG, IS_STATE, kernel_data, kernel_split_params, kernel_split_path_end(), kernel_split_sd, kernel_split_state, kg, L, path_radiance_reset_indirect(), path_radiance_sum_indirect(), QUEUE_ACTIVE_AND_REGENERATED_RAYS, QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS, QUEUE_SUBSURFACE_INDIRECT_ITER, RAY_ACTIVE, RAY_BRANCHED_INDIRECT, RAY_REGENERATED, ray_state, RAY_SUBSURFACE_INDIRECT_NEXT_ITER, SD_BSSRDF, ShaderData, and state.