|
Blender
V2.93
|
#include <DNA_screen_types.h>
Public Attributes | |
| const char * | category |
| rcti | visible_rect |
| int | offset_x |
| int | offset_y |
Definition at line 424 of file DNA_screen_types.h.
| const char* ARegion_Runtime::category |
Definition at line 426 of file DNA_screen_types.h.
Referenced by ED_region_panels_draw(), and ED_region_panels_layout_ex().
| int ARegion_Runtime::offset_x |
Definition at line 436 of file DNA_screen_types.h.
Referenced by hud_region_add(), and region_rect_recursive().
| int ARegion_Runtime::offset_y |
Definition at line 436 of file DNA_screen_types.h.
Referenced by hud_region_add(), and region_rect_recursive().
| rcti ARegion_Runtime::visible_rect |
The visible part of the region, use with region overlap not to draw on top of the overlapping regions.
Lazy initialize, zero'd when unset, relative to ARegion.winrct x/y min.
Definition at line 433 of file DNA_screen_types.h.
Referenced by ED_region_visible_rect(), and region_rect_recursive().