Blender  V2.93
Classes | Functions | Variables
node_fn_random_float.cc File Reference
#include "node_function_util.hh"
#include "BLI_hash.h"

Go to the source code of this file.

Classes

class  RandomFloatFunction
 

Functions

static void fn_node_random_float_expand_in_mf_network (blender::nodes::NodeMFNetworkBuilder &builder)
 
void register_node_type_fn_random_float ()
 

Variables

static bNodeSocketTemplate fn_node_random_float_in []
 
static bNodeSocketTemplate fn_node_random_float_out []
 

Function Documentation

◆ fn_node_random_float_expand_in_mf_network()

static void fn_node_random_float_expand_in_mf_network ( blender::nodes::NodeMFNetworkBuilder builder)
static

◆ register_node_type_fn_random_float()

void register_node_type_fn_random_float ( void  )

Variable Documentation

◆ fn_node_random_float_in

bNodeSocketTemplate fn_node_random_float_in[]
static
Initial value:
= {
{SOCK_FLOAT, N_("Min"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
{SOCK_FLOAT, N_("Max"), 1.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
{SOCK_INT, N_("Seed"), 0, 0, 0, 0, -10000, 10000},
{-1, ""},
}
#define N_(msgid)
@ SOCK_INT
@ SOCK_FLOAT
@ PROP_NONE
Definition: RNA_types.h:113

Definition at line 21 of file node_fn_random_float.cc.

Referenced by register_node_type_fn_random_float().

◆ fn_node_random_float_out

bNodeSocketTemplate fn_node_random_float_out[]
static
Initial value:
= {
{SOCK_FLOAT, N_("Value")},
{-1, ""},
}

Definition at line 28 of file node_fn_random_float.cc.

Referenced by register_node_type_fn_random_float().