25 # include <features.h>
28 # if defined(__GLIBC_PREREQ) && __GLIBC_PREREQ(2, 31)
30 double __exp_finite(
double x);
31 double __exp2_finite(
double x);
32 double __acos_finite(
double x);
33 double __asin_finite(
double x);
34 double __log2_finite(
double x);
35 double __log10_finite(
double x);
36 double __log_finite(
double x);
37 double __pow_finite(
double x,
double y);
38 float __expf_finite(
float x);
39 float __exp2f_finite(
float x);
40 float __acosf_finite(
float x);
41 float __asinf_finite(
float x);
42 float __log2f_finite(
float x);
43 float __log10f_finite(
float x);
44 float __logf_finite(
float x);
45 float __powf_finite(
float x,
float y);
47 double __exp_finite(
double x)
52 double __exp2_finite(
double x)
57 double __acos_finite(
double x)
62 double __asin_finite(
double x)
67 double __log2_finite(
double x)
72 double __log10_finite(
double x)
77 double __log_finite(
double x)
82 double __pow_finite(
double x,
double y)
87 float __expf_finite(
float x)
92 float __exp2f_finite(
float x)
97 float __acosf_finite(
float x)
102 float __asinf_finite(
float x)
107 float __log2f_finite(
float x)
112 float __log10f_finite(
float x)
117 float __logf_finite(
float x)
122 float __powf_finite(
float x,
float y)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
INLINE Rall1d< T, V, S > pow(const Rall1d< T, V, S > &arg, double m)
INLINE Rall1d< T, V, S > log(const Rall1d< T, V, S > &arg)
INLINE Rall1d< T, V, S > asin(const Rall1d< T, V, S > &x)
INLINE Rall1d< T, V, S > acos(const Rall1d< T, V, S > &x)
INLINE Rall1d< T, V, S > exp(const Rall1d< T, V, S > &arg)