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Blender
V2.93
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#include <BKE_mesh_mapping.h>
Public Attributes | |
| struct UvElement ** | vert |
| struct UvElement * | buf |
| int | totalUVs |
| int | totalIslands |
| int * | islandIndices |
Definition at line 75 of file BKE_mesh_mapping.h.
| struct UvElement* UvElementMap::buf |
Definition at line 79 of file BKE_mesh_mapping.h.
Referenced by BM_uv_element_map_create(), BM_uv_element_map_free(), stitch_uv_edge_generate_linked_edges(), and uv_element_offset_from_face_get().
| int* UvElementMap::islandIndices |
Definition at line 85 of file BKE_mesh_mapping.h.
Referenced by BM_uv_element_map_create(), BM_uv_element_map_free(), and getNumOfIslandUvs().
| int UvElementMap::totalIslands |
Definition at line 83 of file BKE_mesh_mapping.h.
Referenced by BM_uv_element_map_create(), createTransUVs(), getNumOfIslandUvs(), and goto_next_island().
| int UvElementMap::totalUVs |
Definition at line 81 of file BKE_mesh_mapping.h.
Referenced by BM_uv_element_map_create(), and getNumOfIslandUvs().
| struct UvElement** UvElementMap::vert |
Definition at line 77 of file BKE_mesh_mapping.h.
Referenced by BM_uv_element_get(), BM_uv_element_map_create(), BM_uv_element_map_free(), and stitch_uv_edge_generate_linked_edges().