7 #include "testing/testing.h"
15 EXPECT_TRUE(
array.is_empty());
22 EXPECT_FALSE(
array.is_empty());
48 int stackarray[4] = {6, 7, 8, 9};
104 new_array = std::move(
array);
119 char *
ptr = &(*array)[0];
122 const char magic = 42;
146 memset((
void *)&
buffer, 100,
sizeof(MyArray));
156 array.clear_without_destruct();
183 for (
auto it =
array.rbegin(); it !=
array.rend(); ++it) {
188 EXPECT_EQ_ARRAY(reversed_vec.
data(),
Span({6, 5, 4, 3}).
data(), 4);
194 std::array<ExceptionThrower, 4> values;
195 values[2].throw_during_copy =
true;
210 array[1].throw_during_move =
true;
217 array[3].throw_during_copy =
true;
219 EXPECT_ANY_THROW({ array_copy =
array; });
225 array[2].throw_during_move =
true;
227 EXPECT_ANY_THROW({ array_moved = std::move(
array); });
244 array.reinitialize(3);
249 array.reinitialize(0);
EXPECT_EQ(BLI_expr_pylike_eval(expr, nullptr, 0, &result), EXPR_PYLIKE_INVALID)
Strict compiler flags for areas of code we want to ensure don't do conversions without us knowing abo...
Group RGB to Bright Vector Camera Vector Combine Material Light Line Style Layer Add Ambient Diffuse Glossy Refraction Transparent Toon Principled Hair Volume Principled Light Particle Volume Image Sky Noise Wave Voronoi Brick Texture Vector Combine Vertex Separate Vector White RGB Map Separate Set Z Dilate Combine Combine Color Channel Split ID Combine Luminance Directional Alpha Distance Hue Movie Ellipse Bokeh View Corner Anti Mix RGB Hue Separate TEX_NODE_PROC TEX_NODE_PROC TEX_NODE_PROC TEX_NODE_PROC TEX_NODE_PROC Boolean Random Edge Subdivision Point Object Attribute Attribute Fill
void append(const T &value)
__kernel void ccl_constant KernelData ccl_global void ccl_global char ccl_global int ccl_global char ccl_global unsigned int ccl_global float * buffer
TEST(array, DefaultConstructor)
static int magic(const Tex *tex, const float texvec[3], TexResult *texres)