Blender  V2.93
Functions | Variables
node_composite_keying.c File Reference
#include "BLT_translation.h"
#include "DNA_movieclip_types.h"
#include "BLI_math_base.h"
#include "node_composite_util.h"

Go to the source code of this file.

Functions

static void node_composit_init_keying (bNodeTree *UNUSED(ntree), bNode *node)
 
void register_node_type_cmp_keying (void)
 

Variables

static bNodeSocketTemplate cmp_node_keying_in []
 
static bNodeSocketTemplate cmp_node_keying_out []
 

Function Documentation

◆ node_composit_init_keying()

static void node_composit_init_keying ( bNodeTree UNUSEDntree,
bNode node 
)
static

Definition at line 49 of file node_composite_keying.c.

References data, MEM_callocN, and node.

Referenced by register_node_type_cmp_keying().

◆ register_node_type_cmp_keying()

void register_node_type_cmp_keying ( void  )

Variable Documentation

◆ cmp_node_keying_in

bNodeSocketTemplate cmp_node_keying_in[]
static
Initial value:
= {
{SOCK_RGBA, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{SOCK_RGBA, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_FLOAT, "Garbage Matte", 0.0f, 1.0f, 1.0f, 1.0f},
{SOCK_FLOAT, "Core Matte", 0.0f, 1.0f, 1.0f, 1.0f},
{-1, ""},
}
@ SOCK_FLOAT
@ SOCK_RGBA

Definition at line 34 of file node_composite_keying.c.

Referenced by register_node_type_cmp_keying().

◆ cmp_node_keying_out

bNodeSocketTemplate cmp_node_keying_out[]
static
Initial value:
= {
{SOCK_RGBA, "Image"},
{SOCK_FLOAT, "Matte"},
{SOCK_FLOAT, "Edges"},
{-1, ""},
}

Definition at line 42 of file node_composite_keying.c.

Referenced by register_node_type_cmp_keying().