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Blender
V2.93
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Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device void | svm_node_convert (KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint from, uint to) |
| CCL_NAMESPACE_BEGIN ccl_device void svm_node_convert | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint | type, | ||
| uint | from, | ||
| uint | to | ||
| ) |
Definition at line 21 of file svm_convert.h.
References average(), float(), float_to_int(), from, kg, linear_rgb_to_gray(), make_float3, NODE_CONVERT_CF, NODE_CONVERT_CI, NODE_CONVERT_FI, NODE_CONVERT_FV, NODE_CONVERT_IF, NODE_CONVERT_IV, NODE_CONVERT_VF, NODE_CONVERT_VI, stack_load_float(), stack_load_float3(), stack_load_int(), stack_store_float(), stack_store_float3(), stack_store_int(), and type.
Referenced by svm_eval_nodes().