Blender  V2.93
COM_ViewLevelsNode.cc
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1 /*
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10  * GNU General Public License for more details.
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14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #include "COM_ViewLevelsNode.h"
22 #include "COM_ExecutionSystem.h"
23 #include "COM_SetValueOperation.h"
24 
25 namespace blender::compositor {
26 
27 ViewLevelsNode::ViewLevelsNode(bNode *editorNode) : Node(editorNode)
28 {
29  /* pass */
30 }
31 
33  const CompositorContext & /*context*/) const
34 {
35  NodeInput *input = this->getInputSocket(0);
36  if (input->isLinked()) {
37  // add preview to inputSocket;
38 
39  /* calculate mean operation */
40  {
42  operation->setSetting(this->getbNode()->custom1);
43 
44  converter.addOperation(operation);
45  converter.mapInputSocket(input, operation->getInputSocket(0));
46  converter.mapOutputSocket(this->getOutputSocket(0), operation->getOutputSocket());
47  }
48 
49  /* calculate standard deviation operation */
50  {
52  operation->setSetting(this->getbNode()->custom1);
53 
54  converter.addOperation(operation);
55  converter.mapInputSocket(input, operation->getInputSocket(0));
56  converter.mapOutputSocket(this->getOutputSocket(1), operation->getOutputSocket());
57  }
58  }
59  else {
60  converter.addOutputValue(getOutputSocket(0), 0.0f);
61  converter.addOutputValue(getOutputSocket(1), 0.0f);
62  }
63 }
64 
65 } // namespace blender::compositor
base class of CalculateMean, implementing the simple CalculateMean
base class of CalculateStandardDeviation, implementing the simple CalculateStandardDeviation.
Overall context of the compositor.
void addOutputValue(NodeOutput *output, float value)
void mapInputSocket(NodeInput *node_socket, NodeOperationInput *operation_socket)
void addOperation(NodeOperation *operation)
void mapOutputSocket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
NodeInput are sockets that can receive data/input.
Definition: COM_Node.h:210
NodeOperationInput * getInputSocket(unsigned int index)
NodeOperationOutput * getOutputSocket(unsigned int index=0)
NodeOutput * getOutputSocket(const unsigned int index=0) const
Definition: COM_Node.cc:108
bNode * getbNode() const
get the reference to the SDNA bNode struct
Definition: COM_Node.h:82
NodeInput * getInputSocket(const unsigned int index) const
Definition: COM_Node.cc:113
void convertToOperations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation