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Blender
V2.93
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#include <BLI_math_geom.h>
Public Attributes | |
| float | ray_origin [3] |
| float | ray_inv_dir [3] |
| int | sign [3] |
Definition at line 512 of file BLI_math_geom.h.
| float IsectRayAABB_Precalc::ray_inv_dir[3] |
Definition at line 514 of file BLI_math_geom.h.
| float IsectRayAABB_Precalc::ray_origin[3] |
Definition at line 513 of file BLI_math_geom.h.
Referenced by dist_squared_ray_to_tri_v3_fast().
| int IsectRayAABB_Precalc::sign[3] |
Definition at line 515 of file BLI_math_geom.h.