Blender  V2.93
Functions | Variables
node_composite_cornerpin.c File Reference
#include "node_composite_util.h"

Go to the source code of this file.

Functions

void register_node_type_cmp_cornerpin (void)
 

Variables

static bNodeSocketTemplate inputs []
 
static bNodeSocketTemplate outputs []
 

Function Documentation

◆ register_node_type_cmp_cornerpin()

void register_node_type_cmp_cornerpin ( void  )

Variable Documentation

◆ inputs

bNodeSocketTemplate inputs[]
static
Initial value:
= {
{SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{SOCK_VECTOR, N_("Upper Left"), 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{SOCK_VECTOR, N_("Upper Right"), 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{SOCK_VECTOR, N_("Lower Left"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{SOCK_VECTOR, N_("Lower Right"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{-1, ""},
}
#define N_(msgid)
@ SOCK_VECTOR
@ SOCK_RGBA
@ PROP_NONE
Definition: RNA_types.h:113

Definition at line 26 of file node_composite_cornerpin.c.

Referenced by buffer_fill_from_list(), buffer_from_list_inputs_sort(), buffer_size_from_list(), blender::compositor::NodeOperationBuilder::cache_output_links(), blender::fn::CustomMF_Convert< From, To >::call(), blender::compositor::MapRangeOperation::executePixelSampled(), gpu_inputs_free(), GPU_material_uniform_buffer_create(), GPU_uniformbuf_create_from_list(), node_type_socket_templates(), ntree_shader_copy_branch(), and register_node_type_cmp_cornerpin().

◆ outputs

bNodeSocketTemplate outputs[]
static