Blender  V2.93
Device Member List

This is the complete list of members for Device, including all inherited members.

available_devices(uint device_type_mask=DEVICE_MASK_ALL)Devicestatic
available_types()Devicestatic
backgroundDeviceprotected
bind_fallback_display_space_shader(const float width, const float height)Deviceprotected
build_bvh(BVH *bvh, Progress &progress, bool refit)Devicevirtual
check_peer_access(Device *)Deviceinlinevirtual
const_copy_to(const char *name, void *host, size_t size)=0Devicepure virtual
create(DeviceInfo &info, Stats &stats, Profiler &profiler, bool background=true)Devicestatic
Device(DeviceInfo &info_, Stats &stats_, Profiler &profiler_, bool background)Deviceinlineprotected
device_capabilities(uint device_type_mask=DEVICE_MASK_ALL)Devicestatic
device_memory classDevicefriend
device_number(Device *)Deviceinlinevirtual
device_sub_ptr classDevicefriend
DeviceServer classDevicefriend
draw_pixels(device_memory &mem, int y, int w, int h, int width, int height, int dx, int dy, int dw, int dh, bool transparent, const DeviceDrawParams &draw_params)Devicevirtual
dummy_device(const string &error_msg="")Devicestatic
error_message()Deviceinlinevirtual
error_msgDeviceprotected
fallback_shader_programDeviceprotected
FALLBACK_SHADER_STATUS_ERROR enum valueDeviceprotected
FALLBACK_SHADER_STATUS_NONE enum valueDeviceprotected
FALLBACK_SHADER_STATUS_SUCCESS enum valueDeviceprotected
fallback_statusDeviceprotected
free_memory()Devicestatic
fullscreen_locationDeviceprotected
get_active_kernel_switch_state()Deviceinlinevirtual
get_bvh_layout_mask() const =0Devicepure virtual
get_multi_device(const vector< DeviceInfo > &subdevices, int threads, bool background)Devicestatic
get_split_task_count(DeviceTask &)Deviceinlinevirtual
have_error()Deviceinline
image_texture_locationDeviceprotected
infoDevice
is_resident(device_ptr, Device *sub_device)Deviceinlinevirtual
load_kernels(const DeviceRequestedFeatures &)Deviceinlinevirtual
map_neighbor_tiles(Device *, RenderTileNeighbors &)Deviceinlinevirtual
map_tile(Device *, RenderTile &)Deviceinlinevirtual
mem_alloc(device_memory &mem)=0Deviceprotectedpure virtual
mem_alloc_sub_ptr(device_memory &, int, int)Deviceinlineprotectedvirtual
mem_copy_from(device_memory &mem, int y, int w, int h, int elem)=0Deviceprotectedpure virtual
mem_copy_to(device_memory &mem)=0Deviceprotectedpure virtual
mem_free(device_memory &mem)=0Deviceprotectedpure virtual
mem_free_sub_ptr(device_ptr)Deviceinlineprotectedvirtual
mem_sub_ptr_alignment()Deviceinlinevirtual
mem_zero(device_memory &mem)=0Deviceprotectedpure virtual
MultiDevice classDevicefriend
osl_memory()Deviceinlinevirtual
profilerDevice
release_optix_bvh(BVH *)Deviceinlinevirtual
set_error(const string &error)Deviceinlinevirtual
show_samples() constDeviceinlinevirtual
statsDevice
string_from_type(DeviceType type)Devicestatic
tag_update()Devicestatic
task_add(DeviceTask &task)=0Devicepure virtual
task_cancel()=0Devicepure virtual
task_wait()=0Devicepure virtual
type_from_string(const char *name)Devicestatic
unmap_neighbor_tiles(Device *, RenderTileNeighbors &)Deviceinlinevirtual
vertex_bufferDeviceprotected
wait_for_availability(const DeviceRequestedFeatures &)Deviceinlinevirtual
~Device() noexcept(false)Devicevirtual