44 const float (*cos_cage)[3],
45 const bool cos_cage_free);
47 struct BMLoop *(*looptris)[3],
50 const float (*cos_cage)[3],
51 const bool cos_cage_free,
55 struct BMLoop *(*looptris)[3],
58 const float (*cos_cage)[3],
59 const bool cos_cage_free);
79 void *filter_userdata);
84 const float dist_max);
87 const float dist_max);
91 unsigned int *r_overlap_tot);
94 unsigned int *r_overlap_tot);
bool(* BMBVHTree_FaceFilter)(struct BMFace *f, void *userdata)
struct BVHTreeOverlap * BKE_bmbvh_overlap(const BMBVHTree *bmtree_a, const BMBVHTree *bmtree_b, unsigned int *r_overlap_tot)
BMBVHTree * BKE_bmbvh_new(struct BMesh *bm, struct BMLoop *(*looptris)[3], int looptris_tot, int flag, const float(*cos_cage)[3], const bool cos_cage_free)
struct BMVert * BKE_bmbvh_find_vert_closest(BMBVHTree *tree, const float co[3], const float dist_max)
struct BMFace * BKE_bmbvh_ray_cast(BMBVHTree *tree, const float co[3], const float dir[3], const float radius, float *r_dist, float r_hitout[3], float r_cagehit[3])
BMBVHTree * BKE_bmbvh_new_ex(struct BMesh *bm, struct BMLoop *(*looptris)[3], int looptris_tot, int flag, const float(*cos_cage)[3], const bool cos_cage_free, bool(*test_fn)(struct BMFace *, void *user_data), void *user_data)
struct BVHTree * BKE_bmbvh_tree_get(BMBVHTree *tree)
struct BMFace * BKE_bmbvh_ray_cast_filter(BMBVHTree *tree, const float co[3], const float dir[3], const float radius, float *r_dist, float r_hitout[3], float r_cagehit[3], BMBVHTree_FaceFilter filter_cb, void *filter_userdata)
struct BMFace * BKE_bmbvh_find_face_closest(BMBVHTree *tree, const float co[3], const float dist_max)
void BKE_bmbvh_free(BMBVHTree *tree)
BMBVHTree * BKE_bmbvh_new_from_editmesh(struct BMEditMesh *em, int flag, const float(*cos_cage)[3], const bool cos_cage_free)
struct BVHTreeOverlap * BKE_bmbvh_overlap_self(const BMBVHTree *bmtree, unsigned int *r_overlap_tot)
ATTR_WARN_UNUSED_RESULT BMesh * bm