Blender  V2.93
transform_convert.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
17  * All rights reserved.
18  */
19 
25 #pragma once
26 
27 struct BMEditMesh;
28 struct BMesh;
29 struct BezTriple;
30 struct FCurve;
31 struct ListBase;
32 struct Object;
33 struct TransData;
35 struct TransInfo;
36 struct bContext;
37 
38 /* transform_convert.c */
39 void transform_autoik_update(TransInfo *t, short mode);
43 void createTransData(struct bContext *C, TransInfo *t);
44 bool clipUVTransform(TransInfo *t, float vec[2], const bool resize);
45 void clipUVData(TransInfo *t);
46 
47 /* transform_convert_mesh.c */
49 
50 /* transform_convert_sequencer.c */
53 /********************* intern **********************/
54 
55 /* transform_convert.c */
57 void transform_around_single_fallback_ex(TransInfo *t, int data_len_all);
59 void posttrans_fcurve_clean(struct FCurve *fcu, const int sel_flag, const bool use_handle);
61 void calc_distanceCurveVerts(TransData *head, TransData *tail, bool cyclic);
64 bool FrameOnMouseSide(char side, float frame, float cframe);
66 void animrecord_check_state(TransInfo *t, struct Object *ob);
67 
68 /* transform_convert_action.c */
72 
73 /* transform_convert_armature.c */
75  const int mode,
76  const short around,
77  bool has_translate_rotate[2]);
83 
84 /* transform_convert_cursor.c */
87 
88 /* transform_convert_curve.c */
91 
92 /* transform_convert_graph.c */
96 
97 /* transform_convert_gpencil.c */
100 
101 /* transform_convert_lattice.c */
104 
105 /* transform_convert_mask.c */
109 
110 /* transform_convert_mball.c */
112 
113 /* transform_convert_mesh.c */
115  float (*center)[3];
116  float (*axismtx)[3][3];
119 };
120 
122  int index;
123  int flag;
124 };
125 
129 };
130 
132  float (*quats)[4];
133  float (*defmats)[3][3];
134 };
135 
137  const bool calc_single_islands,
138  const bool calc_island_center,
139  const bool calc_island_axismtx,
140  struct TransIslandData *r_island_data);
143  const float mtx[3][3],
144  float *dists,
145  int *index);
147  const bool use_select,
148  const bool use_topology,
149  const bool mirror_axis[3],
150  struct TransMirrorData *r_mirror_data);
153  struct TransDataContainer *tc,
154  struct BMEditMesh *em,
155  struct TransMeshDataCrazySpace *r_crazyspace_data);
156 void transform_convert_mesh_crazyspace_transdata_set(const float mtx[3][3],
157  const float smtx[3][3],
158  const float defmat[3][3],
159  const float quat[4],
160  struct TransData *r_td);
162 
166 
167 /* transform_convert_mesh_edge.c */
169 
170 /* transform_convert_mesh_skin.c */
173 
174 /* transform_convert_mesh_uv.c */
176 void recalcData_uv(TransInfo *t);
177 
178 /* transform_convert_nla.c */
180 void recalcData_nla(TransInfo *t);
182 
183 /* transform_convert_node.c */
187 
188 /* transform_convert_object.c */
192 
193 /* transform_convert_object_texspace.c */
196 
197 /* transform_convert_paintcurve.c */
200 
201 /* transform_convert_particle.c */
204 
205 /* transform_convert_sculpt.c */
209 
210 /* transform_convert_sequencer.c */
214 
215 /* transform_convert_tracking.c */
typedef float(TangentPoint)[2]
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble u2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLdouble GLdouble v2 _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLdouble GLdouble nz _GL_VOID_RET _GL_VOID GLfloat GLfloat nz _GL_VOID_RET _GL_VOID GLint GLint nz _GL_VOID_RET _GL_VOID GLshort GLshort nz _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const GLfloat *values _GL_VOID_RET _GL_VOID GLsizei const GLushort *values _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID const GLuint const GLclampf *priorities _GL_VOID_RET _GL_VOID GLdouble y _GL_VOID_RET _GL_VOID GLfloat y _GL_VOID_RET _GL_VOID GLint y _GL_VOID_RET _GL_VOID GLshort y _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLfloat GLfloat z _GL_VOID_RET _GL_VOID GLint GLint z _GL_VOID_RET _GL_VOID GLshort GLshort z _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble w _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat w _GL_VOID_RET _GL_VOID GLint GLint GLint w _GL_VOID_RET _GL_VOID GLshort GLshort GLshort w _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble y2 _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat y2 _GL_VOID_RET _GL_VOID GLint GLint GLint y2 _GL_VOID_RET _GL_VOID GLshort GLshort GLshort y2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLuint *buffer _GL_VOID_RET _GL_VOID GLdouble t _GL_VOID_RET _GL_VOID GLfloat t _GL_VOID_RET _GL_VOID GLint t _GL_VOID_RET _GL_VOID GLshort t _GL_VOID_RET _GL_VOID GLdouble t
#define C
Definition: RandGen.cpp:39
ATTR_WARN_UNUSED_RESULT BMesh * bm
float(* axismtx)[3][3]
struct MirrorDataVert * vert_map
void calc_distanceCurveVerts(TransData *head, TransData *tail, bool cyclic)
void transform_convert_mesh_islanddata_free(struct TransIslandData *island_data)
void createTransSculpt(bContext *C, TransInfo *t)
void transform_autoik_update(TransInfo *t, short mode)
void special_aftertrans_update__mesh(bContext *C, TransInfo *t)
void flushTransPaintCurve(TransInfo *t)
void recalcData_mesh_skin(TransInfo *t)
void recalcData_graphedit(TransInfo *t)
void transform_convert_mesh_mirrordata_calc(struct BMEditMesh *em, const bool use_select, const bool use_topology, const bool mirror_axis[3], struct TransMirrorData *r_mirror_data)
void special_aftertrans_update__pose(bContext *C, TransInfo *t)
void recalcData_pose(TransInfo *t)
void createTransCursor_image(TransInfo *t)
int transform_convert_pose_transflags_update(Object *ob, const int mode, const short around, bool has_translate_rotate[2])
void special_aftertrans_update__movieclip(bContext *C, TransInfo *t)
void recalcData_particles(TransInfo *t)
void createTransSeqData(TransInfo *t)
void createTransNodeData(TransInfo *t)
void createTransData(struct bContext *C, TransInfo *t)
void special_aftertrans_update__sequencer(bContext *C, TransInfo *t)
void animrecord_check_state(TransInfo *t, struct Object *ob)
void sort_trans_data_dist(TransInfo *t)
void recalcData_sculpt(TransInfo *t)
void special_aftertrans_update__object(bContext *C, TransInfo *t)
void recalcData_lattice(TransInfo *t)
void transform_convert_mesh_crazyspace_free(struct TransMeshDataCrazySpace *r_crazyspace_data)
void recalcData_nla(TransInfo *t)
bool FrameOnMouseSide(char side, float frame, float cframe)
void transform_convert_mesh_crazyspace_detect(TransInfo *t, struct TransDataContainer *tc, struct BMEditMesh *em, struct TransMeshDataCrazySpace *r_crazyspace_data)
void transform_around_single_fallback(TransInfo *t)
void createTransPaintCurveVerts(bContext *C, TransInfo *t)
void special_aftertrans_update__sculpt(bContext *C, TransInfo *t)
void special_aftertrans_update__nla(bContext *C, TransInfo *t)
int transform_convert_sequencer_get_snap_bound(TransInfo *t)
void clipUVData(TransInfo *t)
void createTransMaskingData(bContext *C, TransInfo *t)
void createTransCurveVerts(TransInfo *t)
void createTransActionData(bContext *C, TransInfo *t)
void flushTransNodes(TransInfo *t)
void createTransPose(TransInfo *t)
void transform_convert_mesh_crazyspace_transdata_set(const float mtx[3][3], const float smtx[3][3], const float defmat[3][3], const float quat[4], struct TransData *r_td)
void transform_convert_sequencer_channel_clamp(TransInfo *t)
void recalcData_gpencil_strokes(TransInfo *t)
void recalcData_actedit(TransInfo *t)
struct TransDataCurveHandleFlags * initTransDataCurveHandles(TransData *td, struct BezTriple *bezt)
void transform_convert_mesh_islands_calc(struct BMEditMesh *em, const bool calc_single_islands, const bool calc_island_center, const bool calc_island_axismtx, struct TransIslandData *r_island_data)
bool clipUVTransform(TransInfo *t, float vec[2], const bool resize)
void recalcData_mesh(TransInfo *t)
void createTransEdge(TransInfo *t)
void mesh_customdatacorrect_init(TransInfo *t)
void createTransCursor_view3d(TransInfo *t)
void special_aftertrans_update__graph(bContext *C, TransInfo *t)
void transform_around_single_fallback_ex(TransInfo *t, int data_len_all)
void recalcData_edit_armature(TransInfo *t)
void createTransParticleVerts(TransInfo *t)
void posttrans_fcurve_clean(struct FCurve *fcu, const int sel_flag, const bool use_handle)
void transform_convert_mesh_mirrordata_free(struct TransMirrorData *mirror_data)
void recalcData_objects(TransInfo *t)
bool transform_mode_use_local_origins(const TransInfo *t)
void recalcData_tracking(TransInfo *t)
int special_transform_moving(TransInfo *t)
void createTransGraphEditData(bContext *C, TransInfo *t)
void createTransArmatureVerts(TransInfo *t)
bool constraints_list_needinv(TransInfo *t, ListBase *list)
void createTransLatticeVerts(TransInfo *t)
void createTransObject(bContext *C, TransInfo *t)
void special_aftertrans_update(struct bContext *C, TransInfo *t)
void clipMirrorModifier(TransInfo *t)
void createTransMBallVerts(TransInfo *t)
void recalcData_texspace(TransInfo *t)
void special_aftertrans_update__mask(bContext *C, TransInfo *t)
void special_aftertrans_update__node(bContext *C, TransInfo *t)
void recalcData_sequencer(TransInfo *t)
void transform_convert_mesh_connectivity_distance(struct BMesh *bm, const float mtx[3][3], float *dists, int *index)
void createTransMeshSkin(TransInfo *t)
void createTransEditVerts(TransInfo *t)
void recalcData_uv(TransInfo *t)
void createTransNlaData(bContext *C, TransInfo *t)
void recalcData_mask_common(TransInfo *t)
void createTransGPencil(bContext *C, TransInfo *t)
void createTransTexspace(TransInfo *t)
char transform_convert_frame_side_dir_get(TransInfo *t, float cframe)
void createTransTrackingData(bContext *C, TransInfo *t)
void recalcData_curve(TransInfo *t)
void special_aftertrans_update__actedit(bContext *C, TransInfo *t)
void createTransUVs(bContext *C, TransInfo *t)