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Blender
V2.93
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Public Attributes | |
| const DispList * | dl |
| float(* | tangent )[4] |
| float(* | fnormals )[3] |
| int | u_len |
| int | v_len |
Definition at line 32 of file displist_tangent.c.
| const DispList* SGLSLDisplistToTangent::dl |
Definition at line 33 of file displist_tangent.c.
Referenced by BKE_displist_tangent_calc(), dl3_ts_GetNormal(), dl3_ts_GetNumFaces(), dl3_ts_GetPosition(), dl3_ts_GetTextureCoordinate(), dlsurf_ts_GetNormal(), dlsurf_ts_GetPosition(), dlsurf_ts_GetTextureCoordinate(), and face_to_vert_index().
| float(* SGLSLDisplistToTangent::fnormals)[3] |
Face normal for flat shading.
Definition at line 36 of file displist_tangent.c.
Referenced by dlsurf_ts_GetNormal().
| float(* SGLSLDisplistToTangent::tangent)[4] |
Definition at line 34 of file displist_tangent.c.
Referenced by BKE_displist_tangent_calc(), dl3_ts_SetTSpace(), and dlsurf_ts_SetTSpace().
| int SGLSLDisplistToTangent::u_len |
Use by surfaces. Size of the surface in faces.
Definition at line 38 of file displist_tangent.c.
Referenced by BKE_displist_tangent_calc(), dlsurf_ts_GetNumFaces(), dlsurf_ts_GetTextureCoordinate(), and face_to_vert_index().
| int SGLSLDisplistToTangent::v_len |
Definition at line 38 of file displist_tangent.c.
Referenced by BKE_displist_tangent_calc(), dlsurf_ts_GetNumFaces(), and dlsurf_ts_GetTextureCoordinate().