Blender  V2.93
Functions
filter_transform_gpu.h File Reference

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Functions

CCL_NAMESPACE_BEGIN ccl_device void kernel_filter_construct_transform (const ccl_global float *ccl_restrict buffer, CCL_FILTER_TILE_INFO, int x, int y, int4 rect, int pass_stride, int frame_stride, bool use_time, ccl_global float *transform, ccl_global int *rank, int radius, float pca_threshold, int transform_stride, int localIdx)
 

Function Documentation

◆ kernel_filter_construct_transform()

CCL_NAMESPACE_BEGIN ccl_device void kernel_filter_construct_transform ( const ccl_global float *ccl_restrict  buffer,
CCL_FILTER_TILE_INFO  ,
int  x,
int  y,
int4  rect,
int  pass_stride,
int  frame_stride,
bool  use_time,
ccl_global float transform,
ccl_global int *  rank,
int  radius,
float  pca_threshold,
int  transform_stride,
int  localIdx 
)