Blender  V2.93
Functions | Variables
node_shader_output_light.c File Reference
#include "../node_shader_util.h"

Go to the source code of this file.

Functions

void register_node_type_sh_output_light (void)
 

Variables

static bNodeSocketTemplate sh_node_output_light_in []
 

Function Documentation

◆ register_node_type_sh_output_light()

void register_node_type_sh_output_light ( void  )

Variable Documentation

◆ sh_node_output_light_in

bNodeSocketTemplate sh_node_output_light_in[]
static
Initial value:
= {
{SOCK_SHADER, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{-1, ""},
}
#define N_(msgid)
@ SOCK_SHADER

Definition at line 24 of file node_shader_output_light.c.

Referenced by register_node_type_sh_output_light().