Blender  V2.93
node_shader_output_light.c
Go to the documentation of this file.
1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2005 Blender Foundation.
17  * All rights reserved.
18  */
19 
20 #include "../node_shader_util.h"
21 
22 /* **************** OUTPUT ******************** */
23 
25  {SOCK_SHADER, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
26  {-1, ""},
27 };
28 
29 /* node type definition */
31 {
32  static bNodeType ntype;
33 
34  sh_node_type_base(&ntype, SH_NODE_OUTPUT_LIGHT, "Light Output", NODE_CLASS_OUTPUT, 0);
36  node_type_init(&ntype, NULL);
37  node_type_storage(&ntype, "", NULL, NULL);
38 
39  /* Do not allow muting output node. */
41 
42  nodeRegisterType(&ntype);
43 }
#define NODE_CLASS_OUTPUT
Definition: BKE_node.h:335
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
Definition: node.cc:4527
void node_type_init(struct bNodeType *ntype, void(*initfunc)(struct bNodeTree *ntree, struct bNode *node))
Definition: node.cc:4559
void node_type_internal_links(struct bNodeType *ntype, void(*update_internal_links)(struct bNodeTree *, struct bNode *))
void node_type_storage(struct bNodeType *ntype, const char *storagename, void(*freefunc)(struct bNode *node), void(*copyfunc)(struct bNodeTree *dest_ntree, struct bNode *dest_node, const struct bNode *src_node))
Definition: node.cc:4599
void nodeRegisterType(struct bNodeType *ntype)
Definition: node.cc:1298
#define N_(msgid)
@ SOCK_SHADER
Group RGB to Bright Vector Camera Vector Combine Material SH_NODE_OUTPUT_LIGHT
static bNodeSocketTemplate sh_node_output_light_in[]
void register_node_type_sh_output_light(void)
void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
Compact definition of a node socket.
Definition: BKE_node.h:95
Defines a node type.
Definition: BKE_node.h:221